V&A buttons

This 200-page book, conceived as a collaborative role-play between editors and designers, showcases the button collection of the Victoria and Albert Museum. The editors, acting as curators, provided the content and vision, while the designers brought this concept to visual…

Across the Universe

Over several meetings, the editorial team developed a synergy with the theme. With the deadline in mind, we divided the work into chapters, creating a mind map with visual references from different fields, including materials, photographs, color palettes, sculptures and…

Modulyph: Modular typography

Modular typography: Development of a board game for typography educationLaura Mineiro This project consists of a modular typographic game designed to promote creative typographic space as a vehicle for abstract expression and composition. An additional goal is to spark interest in typography as a discipline. Modulyph is an open-system board game, made up of a… Continue reading Modulyph: Modular typography

A complexidade da criatividade: O emergir de uma nova espécie

The project I present seeks to explore in depth the importance of the concept of creativity in contemporary society, aiming to demonstrate its relevance through a varied approach to concepts and information, selected according to the context of the visual…

Japanese illustrated books: The Pulverer Collection

“Japanese Illustrated Books: The Pulverer Collection” is a publication devoted to cataloging Japanese illustrated books from the Edo period (published between 1600 and 1868) held in the collection of Gerhard Pulverer, acquired by the Freer Gallery in 2007.

Made in Japan: A retrospective on Japanese toys

The assignment was open-ended with the objective of creating a unique book – whether in format or content. This work presents an anthropological study of Japanese toy franchises and their cultural impact, blending academic analysis with playful design elements.